Monthly Archives: February 2015

Few Thoughts After Global Game Jam 2015

Few Thoughts After Global Game Jam 2015

This article is some kind of a brain-dump of thoughts that were in my mind since I took part in GGJ2015. You can use this as a list of good advices or just a set of points that you are already familiar with. It’s written from a point of view of a developer that also had to serve a producer. Moreover, it was my first game jam and first published title. First of all, you …

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Godot Game Engine & Visual Studio

Godot Game Engine & Visual Studio

Few days ago, I’ve decided to get out of my comfort zone and have some fun with new game engine – just to find some quick tool for game jams. After some research, I’ve found Godot. Why is it so interesting? It gives you simple scripting language with graphical editor. But, if you need to extend base features you can compile it from C++ sources. Of course, because of my previous habits, I’ve decided to …

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